# The Hunter Odyssey

## Description

The Hunter Odyssey is our RPG turn-based video game based on the roots of the genre. In that experience, you are a bounty hunter who has heard rumors about the prince from the most important region of the country, who is supposedly kidnapped by a majestuous monster. So, you decide to visit that famous place, with the objective of discovering all the secrets around this case.

## Key Features

 - Branching dialogues.
 - Character swapping in-game.
 - Turn Based Combat.
 - Navigable locations like houses, taberns or a pub.
 - NPCs AI.
 - Easings for GUI.
 - Responsive GUI.
 - Gamepad and keyboard support.
 - Unique music for each screen.
 - Four types of quests.
 - Unique puzzles.
 - Inventory shared between all the characters.
 - Inventory.
 - Particle System.
 - 3 Puzzles.
 - Quest System.
 - Sprite Sorting.
 - Battle UI Redesign.
 - Camera Culling.
 - Define Player Abilities.
 - Automated Build.
 - Zip Assets Management.
 - Items and Armors.
 - Dungeon Map.
 - Soundtrack for each Scene.
 - Vsync Enabled.
 - Fully Functionally Options Menu.
 - Overall Improved Experience.
 
## Controls

### Keyboard

 - "W","A","S","D" to move the player.
 - "I" to open character swap menu.
 - "E" to open and close Inventory.
 - "ESC" to open pause menu.
 - "ENTER" to accept a quest.
 - In menus, "UP" and "DOWN" arrows to interact with the different buttons.

 - Debug keys:
 
   · "F10": Enable god mode + view all colliders.
   
   · "M" to trigger battle scene.

### Gamepad (XBOX keys)

 - Gameplay:
 
   · Left joystick or directional pad to move the player.
   
   · "Y" to open the character swap menu.
   
   · "X" to open the inventory.
   
   · "A" to start a dialogue or accept a quest
   
   · "START" button to open the pause menu.

   · "BUTTON BACK" to open and close the quests menu.

 - In Menu - inventory - combat:
 
   · "A" to accept.
   
   · "B" to decline or going back.
   
   · Left joystick and pad to move the selection.

- Title scene:
 
   · "A" or "START" to go to the main menu.
   
   
- Debug keys:
   
   · Press "RIGHTSTICK" joystick to enable god mode + view all colliders.

   · To finish the battle earlier, with the Wizard use the Gravity ability; and with the Warrior, the hability Execute (kills the enemy with one hit).
     With the Hunter attack, and with the Thief use his abilities.
     


## Developers

 - [Adrián Aroca Mascaraque](https://github.com/adrianam4).
 - [Oriol Bernal Martínez](https://github.com/UriKurae).
 - [Unai Díaz de Garayo Serrano](https://github.com/unaidiaz).
 - [David Jesús González López](https://github.com/MagiX7).
 - [David Lira Martí](https://github.com/davidlira19).
 - [Carlos Megia Zubillaga](https://github.com/Chuchocoronel).
 - [Lucas Pérez García](https://github.com/LucasPG14).

## License

This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.

Exterior Tileset: https://gif-superretroworld.itch.io/exterior-pack

Interior Tileset: https://gif-superretroworld.itch.io/interior-pack

Logo font: https://www.dafont.com/es/game-over-cre.font

Title font: https://www.1001fonts.com/gameria-font.html

UI and DIALOGUES font: https://www.dafont.com/es/game-over-cre.font

Title background image: https://creativecommons.org/licenses/by-sa/3.0/

Characters: https://alexdraws.itch.io/pixel-champions

UI atlas:
 - https://karwisch.itch.io/pxui-basic
 - https://mounirtohami.itch.io/pixel-art-gui-elements

Battle scene pointer: http://www.rw-designer.com/licenses

Gameplay and title scene audio: https://svl.itch.io/rpg-music-pack-svl

Battle scene music: https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

Logo screen FX (introduction bell sound): https://mixkit.co/free-sound-effects/intro/

Title screen FX: https://opengameart.org/content/ui-sound-effects-pack

Quest completed FX: https://creativecommons.org/licenses/by/3.0/

Ending screen Music: https://creativecommons.org/licenses/by-sa/3.0/

Enemies FX: http://www.gnu.org/licenses/gpl-3.0.html

Puzzle completed FX: https://creativecommons.org/publicdomain/zero/1.0/

Characters footsteps and doors FX: https://creativecommons.org/publicdomain/zero/1.0/

Shop purchase FX: https://www.youtube.com/watch?v=9970posS1OA

----
Check our github repository [here](https://github.com/MagiX7/Project-II).

New features are coming soon, stay tuned!
